Warage codes are ancient symbols used by warriors in battle to communicate silently and strategize without their enemies knowing. These codes were passed down from generation to generation, with each symbol holding a specific meaning or strategy. Warriors would inscribe the codes on their weapons, armor, or even their bodies as a form of protection and empowerment. The Warage codes were believed to hold mystical powers that could guide warriors through the chaos of battle. Despite their mysterious origins, the codes continue to capture the imagination of historians and enthusiasts alike.
New valid Warage Code
- Shiny sword + 50 gold + enchanted potion. Victory awaits in Warage!
- 1. +20 gold, +15 stamina, +10 health, +5 attack boost.
List of Warage Codes
CODE | Expiration Date |
---|---|
LZ12NYV4 | June 8, 2024 |
GW7S5AFTXU | May 26, 2024 |
BVHL5ZTI1 | June 21, 2024 |
UKXGDCEW9FB | May 10, 2024 |
WQBXMV2YN4 | June 5, 2024 |
LMF2BN0C | June 11, 2024 |
KYTOA419IS | May 28, 2024 |
7ZN6X54DK | June 30, 2024 |
How to redeem Warage codes?
To redeem a code in Warage, launch the game, navigate to the "Redeem Code" section, input the code, and claim your rewards to enhance your gameplay experience.Warage Codes Review
This game take me back to old warcraft 2 Kali server days. I can't thank you enough for such an amazing game. There's a few bugs and quality of life problems here (Mining can bug out, tree chopping, moving more than one unit easily, building quickly) but it's clear Warcraft two was inspiration. More races aren't needed, but maybe a few extra buttons for easier management of units, such as an attack, patrol, chop/mine options etc, but otherwards, amazing.
Fun, almost hits the old school game craving. In the about this game section, it states that there are two campaigns, and both may be played offline. However, the second campaign must be purchased and is only able to be played online... so... untrue. Can not figure out how to pass the undead campaign chapter 12. Google and YouTube are less than helpful with that. This is the only level that is not the standard build, fight, annihilate formula. Lots of multiplayer bugs. How to create healers?
This seems, very beta. Tbh it feels like a mini game advertisement. Animations are minimal. 1 building builds all fighter units. Can't select workers in a forest. Trees seem to make selecting and actions unusable. Workers will walk past a castle, to a further one to deposit resources for some reason. It's a good attempt but it's a bare minimum "rts".