Embark on a thrilling journey in Questland: Turn Based RPG, where codes open the door to endless possibilities. These special codes offer a chance to unlock powerful weapons, rare items, and exclusive rewards that can aid you in battles against formidable foes. Stay ahead of the game by utilizing codes to enhance your character’s skills and customize their appearance. With each new code, the excitement builds as you uncover hidden treasures and expand your collection. Use the codes wisely and become a legend in the world of Questland.

New valid Questland: Turn Based RPG Code

Code is hidden Get

- Rare Energy Potion x5, Legendary Weapon x1, Gold Chest x3

Code is hidden Get

- "Claim 250 diamonds, 100 gold, 50 energy, 5 scrolls."

Secret rewards Get
Questland: Turn Based RPG

List of Questland: Turn Based RPG Codes

CODEExpiration Date
1NF5K3MOJune 21, 2024
4WYK5MZQONJune 11, 2024
MV4HRFLN1May 15, 2024
8CESL7WPHGQMay 6, 2024
G1RDHNTZP0May 22, 2024
15EPA26FJune 21, 2024
ARMCBLQ48KJune 16, 2024
PM3DC9JNHMay 4, 2024

How to Redeem Code?

To redeem a code in Questland: Turn Based RPG, open the game, navigate to the settings menu, select the "Redeem Code" option, enter the code to claim rewards.

Questland: Turn Based RPG Codes Review

Not really a lot of force fed "buy this buy that" that is typical of most mobile F2P games, seems that most loot is tied to in game RNG loot boxes but it's not as bad as most mobile games. Graphics are nice, comic book style art with 2.5D animations while in a mission. only issues that I have come across so far is the lag between menus, gets annoying at times but it's bearable. 4/5 stars as a first impression, good job devs.

I've only played about 35 min. They basically bribe you to leave a rating. The game is fun.love the simple customization. But it is a cash grab. Over priced. And to complete some quests you have to make purchases. I'll adjust rating as I play , depending on the game. Update:2 cant seem to activate elite pass. Games annoyingly addicting. Love the armor percs set up.

It's okay, the main issues are caused by unintuitive controls and a general sense of not knowing what in the world you're supposed doing, or how to manage equipment effectively: Do I wear the two blue items that give me a boost, or one purple (1 tier above blue) and one blue? The UI feels cluttered sometimes and while have misleading images that can confuse the user. The story is pretty average, it's not technically bad, but is fairly bland and leaves much to be desired.

   
Newly Updated Code: