Embark on an epic journey with Eldrum: Untold, a thrilling text-based RPG experience like no other. Dive into a world filled with danger, intrigue, and magic as you navigate through intricate storylines and challenging quests. Use your wit and strategic thinking to unlock the secrets of Eldrum and uncover ancient mysteries. With a complex system of codes and commands, every decision you make will shape your destiny. Are you ready to test your mettle and become a legend in the realm of Eldrum? The adventure awaits.

New valid Eldrum: Untold, Text-Based RPG Code

Code is hidden Get

- "Unlock the secrets with potions, gold, and powerful artifacts."

Code is hidden Get

- 3 potions, 5 gold coins, 2 enchanted rings, 1 enchanted amulet

Secret rewards Get
Eldrum: Untold, Text-Based RPG

List of Eldrum: Untold, Text-Based RPG Codes

CODEExpiration Date
WUDA250OMay 20, 2024
XRBD1SG5A6June 11, 2024
KJ85BELCPMay 22, 2024
KRIOY62ME9CJune 18, 2024
KJZP146HEBMay 29, 2024
ZLJ0S5MAMay 11, 2024
KIXQH5TZLWJune 26, 2024
SIKPMH24OJune 30, 2024

How to redeem Eldrum: Untold, Text-Based RPG codes?

To redeem a code in Eldrum: Untold, access the game's settings, enter the code in the designated section, and unlock exclusive in-game rewards or items.

Eldrum: Untold, Text-Based RPG Codes Review

The games direction can be incredibly confusing at times. I would get stuck on the same thing for 20 minutes going to places i had already been to see if i missed anything because i had no idea how to progress. The game is incredibly confusing. And the end...holy molly it was lacking. It felt like the story was cut 1/8 of the way to the end. I am incredibly disappointed. You could have done better. Also, i do like how you let people play like 30 percent of the game until you ask them to pay.

Crit mattered. I liked the story. The world building was well done. The choices were... well, I got Mass Effect 3 vibes at the end, but I didn't hate that game. In this game, I felt like I spent so much time gathering and collecting items in the game, just to get one shot by an enemy. Then I reloaded a save and played until I one-shot them. That was all of the combat. It was very frustrating. -1 Star. Crit mattered.

I played as a combat type, and can say that the rpg scaling was fairly tight in this game, you never feel super "op" and work for what "op" you have. I was able to plan out stats even for field checks (which leads to more gear etc.) on my first playthrough (I used the game's saves, but it would've worked out anyway.) Moreover the enemies and world were pretty unique and left a lot open ended. I wish we had a sequel, while not short, I think this game left room for more adventures or enemies.

   
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