“Room Escape: Strange Case” is an exhilarating adventure game that puts players’ problem-solving skills to the test. The game presents a mysterious scenario where players find themselves trapped in a series of strange rooms with no apparent way out. Players must search for clues, solve puzzles, and unravel the enigma to escape within a time limit, adding a heart-pounding element to the gameplay. With immersive graphics and an eerie soundtrack, “Room Escape: Strange Case” offers a thrilling experience for fans of escape room challenges. Are you ready to step into this captivating world and unveil the secrets hidden within?
Latest of Room Escape: Strange Case Code
- -"Find 50 coins, 2 golden keys, and a hidden map." -"Discover 100 gems, a rare artifact, and a special potion." -"Unlock 75 tokens, a mystical talisman, and a secret code."
- "Discover 50 coins, 2 keys, 1 flashlight, and 3 clues!"
List of Room Escape: Strange Case Codes
CODE | Expiration Date |
---|---|
YVME6AQW | March 4, 2024 |
YG9FH1LSWT | February 22, 2024 |
G9NAMRFXJ | February 19, 2024 |
O4XCFUJZWB1 | March 7, 2024 |
UPSVRZKETY | March 15, 2024 |
KBYV7N3L | March 6, 2024 |
7OA0YSN48R | February 15, 2024 |
BHD5VG4M8 | March 9, 2024 |
How to Redeem Code?
- Step 1: Click on 'Avatar' => 'Settings' => 'Promo Code'.
- Step 2: Enter the code in the gift code box and press 'Confirm' to receive the reward.
Room Escape: Strange Case Review
Appreciate the developer for making this free game, though it's not one of my favorites of its kind. Puzzles often weren't satisfying to me - either too easy or they seemed like they required some assumptions as to how they worked. Wish you could zoom - had a very hard time seeing some important graphics. The style and music were ok but not unique.
Seems amazing, but the sliding box puzzle right at the start is disrespectful. It feels like a total disregard of the players's enjoyment. I don't want to sit there for 40 minutes just to progress the story, becoming more and more infuriated as time ticks by. The level design is good besides that. It could probably be fixed by coding in a timeframe of 2-5 minutes where the player tries the puzzle, and after the timer is reached it offers to let you skip the puzzle (maybe after an ad?).
Decent game and a few adjustments could fix a lot of issues. A lot of times the game is unintuitive as if the creator forgot to include certain indicators. For example; a locked cabinet with no keyhole, an unscrewable glass bulb with no screws, a red piece of glass with absolutley no tell as to how it's used. Additionally many items and clickable areas are much too small with no zoom in. Finally, the story is rather bare bones and could use more backstory on the characters and discoverable lore.